Rocket Launcher

The Rocket Launcher is a weapon in MadWorld. It is the last weapon to be introduced in the game (if one does not count the Katana and the Double Chainsaw that are unlocked upon the games' completion).

Description
The Rocket Launcher is a very large, four-barreled weapon, even larger than Jack himself. It has three handles on its case, similar to the Magnet Gun. The number 88 is painted on it. Despite this, the Rocket Launcher has no relation to Big Bull Crocker.

Involvement in the Jefferson Island DeathWatch games
The Rocket Launcher appears only in the Robot Factory where it is the primary means of fighting Martin. However, the amount of Rocket Launchers that can be found here is potentially unlimited. A robotic claw will drop Rocket Launchers onto the central platform of the arena. After the Rocket Launcher is depleted or simply put away by Jack, it takes 30 seconds before the next Rocket Launcher is dropped.

As the Rocket Launcher's only appearance is during a boss fight, it is unknown how many points an attack with it would be worth.

Attacks
The Rocket Launcher is unique in the way that it is the only ranged weapon that Jack encounters in MadWorld. It also has only one attack: launching rockets. It does not matter whether Jack uses the primary or secondary attack, in both cases a (non-homing) rocket will be launched in the direction that Jack is facing. If Jack performs and aerial attack with the Rocket Launcher equipped, he will instead perform his regular unarmed aerial attack where he pounds the ground.

After exactly four shots, the Rocket Launcher will be depleted and disappears.