Casino Land

Casino Land is the fifth and final stage in MadWorld, and as its name implies, it is a massive urban sprawl of a casino that has a massive tower looking overhead. Many of the stage hazards borrowed from previous levels, although there are all new hazards introduced as well, such as the Bumpers or the One-Armed Bandit.

The local enemies here are the returning Thugs, who now have some new members, and are also much more difficult opponents this time as well, due to using an improved AI.

Levels

 * The Strip - a gruelingly long stretch of Casino Themed roads with Bumpers, Spiked Buses, Afterburners, and many more stage hazards to earn tons of points, ending with Man Darts II, the very last Bloodbath Challenge in the game, where the player can fight against nearly every enemy in the game, including Thugs, Martial Artists, Ninjas, Zombies, Soldiers, and Greys, in that order.
 * The Tower - The Tower is the second to last level in the game, and takes place in a big elevator where Jack must fight against nearly every sub-boss in the game such as Yee Fung, Tengu, and Big Long Driller accompanied by two Big Bull Crockers.
 * Ring of Madness - The very final level in the game, accessed only by beating The Tower, it is a boxing arena in a large stadium high up in the sky and the sole opponent there is The Champion himself.

Bosses

 * The Champion - "Marines... Special Ops. ... C'mon Bitch!" {The Champion smiles wide showing his gold encrusted teeth with the words "DEATH WATCH printed on them}.

Trivia

 * The nature of this level, mainly the layout of all 3 levels put together might be a reference to Stage 8 and the Final Stage from God Hand, in that the protagonist Gene faced off against an army of enemies, then ascended a tower where he fought multiple sub bosses, and once at the top, faced the final boss, these three traits are very similar to Casino Land, and considering that Platinum Games is made of former members of Clover Studios, the developers of God Hand, this is likely to be an intentional reference instead of a coincidence.
 * The design of the bumpers (more specifically, the star on them) might be a reference to the bumpers from Sonic The Hedgehog, one of SEGA's flagship franchises.
 * The entire concept of Casino Land might in fact be a reference to a common theme for many a level in the Sonic The Hedgehog games, best exemplified by the Casino Night Zone.

Area 66 <- MADWORLD Stages -> Varrigan City